How to make Android more Rx – 5 tips & tricks
If you’re using RxJava in your daily routine, probably one day you’ll reach the point where you want to… put RxJava everywhere! Let me give you 5 practical pieces of advice.
If you’re using RxJava in your daily routine, probably one day you’ll reach the point where you want to… put RxJava everywhere! Let me give you 5 practical pieces of advice.
Discover how to show details layout with Shared Element Transition with Scene Framework!
Are you going to create a Gradle plugin in Kotlin? Check out these useful tips!
Ever feel like falling prey to the well known snooze syndrome in the morning? Do you have a strong resolve in the evening to get up early, and then an even stronger resentment towards actually having to get up? Struggle no more, for the tables are finally turning! The rescue arrives disguised as a relentless […]
Do you want to support Chromecast in your Android app so yours app’s users can stream media on their TVs? If yes, you will need to add Google Cast v3 into your Android App. I prepared for you small Android library – must-read which will make your implementation process simple, fast and agile. Enjoy!
A few days ago, Google announced info about the new developer preview version of Android O: Android Developers: O-MG, the Developer Preview of Android O is here! Since Android N, Google is trying to take control over the battery-consuming background processes. It’s caused, for example, by implicit intents and apps registered for receiving broadcasts based […]
Have you ever wanted to do a bouncy animation like one of these on Android? If you have, you’re in for a treat! Dynamic-animation is a new module introduced in revision 25.3.0 of the Android Support Library. It provides a small set of classes for making realistic physics-based view animations. You might say “whatever, I’m just gonna slap a BounceInterpolator or an OvershootInterpolator on my […]
Welcome to the second of series of posts about my R&D (Research & Development) project I’ve made a while ago. In this blog posts, I want to share my solutions for problems I encountered during the development of an animation idea you’ll see below.
Welcome to the second of series of posts about my R&D (Research & Development) project I’ve made a while ago. In this blog posts, I want to share my solutions for problems I encountered during the development of an animation idea you’ll see below.
Welcome to the first of series of posts about my R&D (Research & Development) project I’ve made a while ago. In this blog posts, I want to share my solutions for problems I encountered during the development of an animation idea you’ll see below.
This post describes how to work around an issue in Android Gradle Plugin concerning generated sources recognition by IDE.
This post describes how to disable animations on Android device or AVD before running UI tests (especially Espresso-powered) in reliable way.
Article explains configuration provided by Android Gradle plugin.
Introduction During my company workcation in Bali, I noticed that the main mean of transport in Indonesia are scooters, they are used by everyone and I mean it, EVERYONE. They are so popular, that they almost replaced public transportation. With so high number of scooters, there have to be a lot of them needing repair. It […]
A quick how-to on using the newest feature of Android Studio – Espresso Test Recorder
An overview of new featuers in Android 7.0 Nougat.
Sneak peek at Constraint Layout and new Layout Editor along with simple example.